#include <Render/Include/IWinWindow.h>

using namespace Render;

IWinWindow::IWinWindow(void)
{
}

IWinWindow::~IWinWindow(void)
{
}

unsigned int IWinWindow::getWidth()
{
	RECT rc;
	GetClientRect( this->getHWND(), &rc );
    return rc.right - rc.left;
}

unsigned int IWinWindow::getHeight()
{
	RECT rc;
	GetClientRect( this->getHWND(), &rc );
    return rc.bottom - rc.top;
}
